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July 2014
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Agent Pea
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Stats
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Balance
Projectiles
Impact damage start
Impact damage end
Falloff start
Falloff end
Effective falloff start
Effective falloff end
Splash damage
Inner blast radius
Blast radius
Velocity z
Velocity y
Projectile gravity
Crit multiplier
Weapon Firing
Base RoF
Effective RoF
Ammo capacity
Reload time
Dispersion
General
Max health
Regen delay
Regen rate
Movement speed
Jump height
Zoom FOV
Zoom speed multiplier
Sensitivity scale
Gun Sway
Zoom
Min angle
Min angle moving
Min angle jumping
Max angle
Max angle moving
Max angle jumping
Bloom/shot
Bloom/shot moving
Bloom/shot jumping
Decrease/sec
Gun sway scale
Min angle
Min angle moving
Min angle jumping
Max angle
Max angle moving
Max angle jumping
Bloom/shot
Bloom/shot moving
Bloom/shot jumping
Decrease/sec
Gun sway scale
Upgrades
Reload Upgrade
Ammo Upgrade
Damage Upgrade
Recoil
Zoom
Max recoil amplitude y
Max recoil amplitude x
Inc/shot y
Min inc/shot x
Max inc/shot x
Decrease factor
Amplitude scale
Max recoil amplitude y
Max recoil amplitude x
Inc/shot y
Min inc/shot x
Max inc/shot x
Decrease factor
Amplitude scale
Shooting decrease scale
First shot scale
Max recoil angle y
Max recoil angle x
Recoil recovery time
Zoom recoil scale